Star Wars Combine MMORPG

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Outis Hawkwind
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Star Wars Combine MMORPG

Unread post by Outis Hawkwind » 26 Nov 2021 01:13

https://www.swcombine.com

The Star Wars Combine began back in the mid-90s as a forum-based roleplaying group "Combine Commander" or CCOM, which evolved into a persistent real-time simulation collectively referred to as "Darkness" which was launched in 1998. It is described as a real-time massively multiplayer online role-playing game which the players essentially experience as a sort of "second life" in which they can recreationally exist in a Star Wars galaxy. It was never licensed by Lucas, but due to its non-commercial nature, it is permitted to exist as a form of fan-fiction provided that it never generates profits.

The Combine is self-produced and constantly developed by volunteers who have steadily been adding features over the course of the last 23 years. Built by Star Wars fans, maintained by Star Wars fans, for the enjoyment of Star Wars fans, and never to become a product. It's really kind of an internet punk-rock phenomenon. The community of over 2,000 worldwide players drives the galaxy simply through their own interactions as over twenty major government factions and many more smaller independent and supporting industrial factions struggle for dominance in a sandbox where player-versus-player combat is only recently in beta-phase. Anyone is welcome to join and devote as little or as much free time to it as they see fit, but only one character is permitted at a time and the admins are well-schooled in the arts of cheater-detection. It is not uncommon for players to be temporarily or even permanently banned for exploitation.

The golden rule is to use the simulation's features for their intended purpose, and this requires a solid grasp of in-character/out-of-character separation. There are things that the player understands that the character could not know. This is one of the most basic concepts that any role-player should already be familiar with. The Combine galaxy is an alternate timeline that diverges from canon lore around 19 BBY. Leading characters from the films and books who existed at or after this date are forbidden to exist. This is to permit the current player base the liberty to become the heroes of the saga themselves. So no Yoda. No Boba Fett. No Han Solo or Darth Vader or Luke Skywalker. Of course, major personalities from before the divergent timeline are necessary, as the story of the galaxy sets the stage and cannot simply be discarded. So Mandalore the Ultimate still led the Neo Crusaders and they were still routed at Malachor V.

As an example of the divergence from canon and Combine, I present the description of planet Mandalore as it appears in the Combine galaxy (note: BCGT refers to Before Combine Galactic Time, the dating system used in Darkness) -
A rare terrestrial giant, planet Mandalore is one of the largest orbital companions of the star Trnar, connected to the Hydian Way by the Mandalorian Road trade route in the Outer Rim Territories. The planet and its moon Concordia are the original sources of beskar ore, commonly known as Mandalorian iron, one of the densest metals that occurs in the galaxy. Known to its inhabitants as Manda'yaim, this rich and balmy world is the cradle of Mandalorian culture.

The lithosphere is composed of two major plates, the northern continent Olankur and the southern continent Tokursh. The basin between the continents is filled with seawater, the tidal Sho'cye Nelvana which is fed by the Kelita River. Where the continental plates converge, a ridge was pushed up, forming a chain of equatorial islands known as the Kranake. The tropical belt is hot and damp, characterized by towering galek rainforests speckled with amber ferns and varos trees, reeking frond-grass marshes, and open fields of bas neral dotted with fragrant vormur blossoms. Further inland the climate progressively becomes cooler and more arid, giving way to veshok forests where mushrooms and behot grow in abundance, until the chilly dunes of the white sand deserts are reached at the poles.

Mandalore was first colonized by the Taung, who came from Roon in 7000 BCGT and hunted the colossal mythosaurs to extinction. The planet was named after their leader, Te Sol'yc Mand'alor. Having secured a new homeworld for themselves, the Taung reinvented their identity as the Sons and Daughters of Mandalore, or Mandalorians. From Manda'yaim they methodically expanded their influence, conquering the remaining planets of the system. As the offworld campaigns dragged on, fewer Taung remained behind on Mandalore and by the time of the Great Shadow Crusade in 3996 BCGT, Mandalore was only sparsely populated. Te Ani'la Mand'alor returned later to recruit the Neo-Crusaders into his army, which now included Twi`leks, Humans, Rodians, Togorians, and others who adopted the Taung way of life. But the conflict ended in disaster, and when the routed survivors began to trickle back to Manda'yaim, the Taung were no longer among them.

Without a strong military presence, pirates and criminal cartels became active across the derelict Mandalorian territories. After being ravaged by the Blue Shadow Virus in 1060 BCGT, the population of Manda'yaim was in distress and the warlord Aga Awaud championed the Yaim'ol, calling the splintered clans from across the galaxy to return to Manda'yaim and unite against the raiders that threatened the peace and security of the Mandalorian homeworld. Thus the gangs were driven out and Mandalorian civilization was revived and began to experience new prosperity. But the industrialization of Mandalore and the rise in imported militancy alarmed the Galactic Republic and in 738 BCGT the Jedi led a massive strike fleet against Manda'yaim. The force attacked without warning and much of Mandalore's surface was reduced to a barren wasteland in the conflict known as the Dral'Han. During the Republic occupation of the planet that followed, the Mandalorians were forced to reform their military traditions, adopting a more diplomatic approach to foreign relations. The cultural revolution was not without controversy, and some clans fled offworld in protest while the remaining Mandalorians continued to rebuild and maintained their allegiance to the ascending Galactic Empire.

The government of Mandalore eventually withdrew from the Imperial Union in Year 13 CGT and became more isolationist. As wardens of the planet, they revere Manda'yaim as their ancestral home and carefully maintain its ecological balance. The Mandalorians protect this symbolic world with great zeal, and foreign visitors can expect to be met with some hostility.

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Vlet Hansen
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Re: Star Wars Combine MMORPG

Unread post by Vlet Hansen » 26 Nov 2021 20:18

Ah, I remember that. I was in that faction back in the day for a few years.
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Outis Hawkwind
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Re: Star Wars Combine MMORPG

Unread post by Outis Hawkwind » 26 Nov 2021 22:32

I don't know how long ago that was, but they've added a lot of new features. Player-versus-environment has a been a thing for quite a while, but they recently improved the AI that controls creatures and bandits. In another week or so they are making the AI actively aggressive, so weak creatures run and predators charge, and the bandits won't just stand around exchanging abuse anymore. They'll come after you if they spot you.

Player-versus-player ground combat is possible in Serroco, Derra, and Kowak systems, and space PvP combat in Kowak and Petabys. Over the next couple of months though, ground PvP will be implemented globally and sort of replaces the old arrest system. You can still arrest people, but you have to kick their arses first.

They've also recently introduced hyperlanes and bounty hunting. Bounties are a fun sort of persistent quest where you buy a fob, get pucks from a Guild representative, and then place the puck into the fob and track down your fugitive. PvE combat resolves the contract and then you turn the puck back in to get your reward (which could be beskar ingots).

The Mandalore government is still around, but Tyr DeMeer is long retired and Korlan Mereel is currently Mand'alor. Kai Oryk is also claiming the title but his group is based on planet Manda and is called Mando`ade. The Death Watch was another splinter group that split away from Mandalore but their leader Peter Max is dead and the members were mostly absorbed by the Zann Consortium. There are a number of other fragmented clans scattered all over the galaxy, some in the Krath and some independent. The Disney series pumped everybody up on Mando culture and it is not hard to find a Mando in the Combine galaxy at all. What you don't see a lot of is the armor: you can get beskar ingots but not easily, and there is nothing that you can make out of them yet.

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